Tutto Passa




Tutto Passa is a tabletop design and visualization exploration.

I designed a collection of tabletop products and created a design language for an authentic New York Pizza restaurant, which I have named Tutto Passa, meaning everything passes.

View the full process book here:   Process Book




The Menu


Drawing inspiration from the Italian coastline, I experimented with various gradients and hues of orange for the food menu and blue for the drink selections to evoke the distinct colors of the coast's sand and ocean.

Ideation for Tutto Passa’s menu
Ideation for Tutto Passa’s menu
Ideation for Tutto Passa’s menu
Ideation for Tutto Passa’s menu

I produced numerous color variations for the background and selected a gradient that is understated yet noticeable. My final menu set the tone for my entire collection, with the background gradients evolving into motifs of abstract curves and wavy geometric patterns.

The typography, menu items, and racing stripe all honor a style that blends Italian heritage with the American Art Deco of New York City.

Final menu - front and back



The Plate


Initial Sketch
Clay Model (with minor setback)



Ideation


Alongside my initial sketches and clay models, I utilized Rhino for CAD development, finding it exceptionally suited for iterative exploration. This choice was driven by my need to experiment with various amplitudes and wave shapes.

Rhino 3D iteration work


The ruffled edges on the plate facilitate easier handling by providing space to grip under each pizza slice, making it more hygienic for sharing. This scientifically maximizes pizza enjoyment.

Final Pizza Plate Rendering



The Glassware



Glassware Ideation Sketches
    


3D Paper Model - Champagne Glass
Iterations
3D Paper Model - Wine Glass



Paper Modelling


Printing out silhouettes and making 3D paper models of the designs were extremely helpful to figure out scale and dimensions.


Each glass incorporates similar design elements, particularly at the base, allowing them to pair well together but remain distinct enough to identify their intended uses for wine and champagne.

Final Glassware Rendering



The Shakers



Shaker Ideation


The main design challenge I encountered with the shaker set was indicating which seasoning each contained without resorting to labels or transparent materials. This task required maintaining the overall design continuity of the collection and denoting the shakers as part of a sequence, with glassware and plates preceding them.

Balsa Wood Prototypes
Mini Balsa Wood Prototypes
Plaster Prototypes

I crafted models from wood and plaster to explore the tactile and visual appeal of various forms on the table and in the hand. 

In my final design, I addressed the issue of identification by creating a tall, red shaker for pepper flakes and a shorter, light colored shaker for parmesan cheese.

Final Shakers Rendering


The shakers complement each other just as the glassware does, with each piece featuring organic forms that echo the curves, ripples, and waves found throughout the collection.