ROHAN JADAL

Rohan Jadal is a multidisciplinary designer and creative technologist based in New York City. 

Currently studying at Parsons School of Design, he seeks to bridge the gap between art and science through his innovative design approach.


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01 MACHINE YEARNING

A platform for human evolution.

Neural-controlled supernumerary limbs that extend our capabilities beyond biological limits, designed not to replace; but to transform.

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Senior Capstone
Spring 2025

Work in Progress







02 OpenBCI Galea

At OpenBCI, I build and assemble the Galea.

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Hardware + Design
@ OpenBCI






03 WILDLAND FIRE PACK

Wildland firefighters need wearable water packs to fight fires in areas where firetrucks can’t reach.

This hard-shell water pack design integrates a pump-action water gun with a back-mounted tank, providing ergonomic water delivery for firefighting operations.

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Studio 5
Fall 2024






04 OCEAN VINES
 
A fully immersive, interactive VR music video for “Ivy” by Frank Ocean.

The environments respond to your gaze and movements, creating a deeply emotional and cinematic journey. 

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Digital Media
Fall 2024






05 AIxCREATIVE

Internship at a design consultancy which helps organizations innovate via Generative AI.

Generative AI tools flip the ideation process on its head. We worked to get ahead of the curve and prove that GenAI tools are designers’ friends, not foes, and they empower us to do even better work. 

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AI Design Intern
@ AIxCreative






06 QUANTUM SLOTS

Quantum Slots uses entanglement and superposition to visualize quantum game theory.

I worked with a team to build a functional slot machine with projection-mapped animations which runs on an IBM quantum computer. It relies on the random noise generated by quantum systems to generate true uncertainty. A gambler’s delight. 

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Quantum Design Jam
1 Week






07 TWO KINGS

Chess is a Universal Language.

Two Kings celebrates and amplifies the ritual of chess. The process of unfolding the board and setting up the magnetic pieces becomes part of the game itself - part of the confrontation. 

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Studio 4
Spring 2024






08 TUTTO PASSA

Tutto Passa is a branding and visualization exploration.

I designed a collection of tabletop products and created a design language for an authentic New York Pizza restaurant, which I have named Tutto Passa. 

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Studio 3
Fall 2024






09 ANGLER: LUMINAIRE

Light that follows you, not the other way around.

The Angler Luminaire has three wands which can be removed and used as torches, illuminating the path for your midnight snack.

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For Fun